Instead, she laid eggs, which were distributed across the planes, many hatching into hive mothers, but others into the impure beings that were beholder-kin.Ībsent The Great Mother's occasional clutches, beholders reproduced via self-fertilisation, being dual-sexed creatures, and gave live birth with infant beholders levitating themselves straight out of their parent's mouth.While all of the previous tips mentioned are key to giving you an edge against beholders, these alien aberrations still have a silver bullet in the form of their antimagic cone. Though conventional beholder religion taught that The Great Mother had only one child, and from that child came the entire beholder species, the true (and heretical) fact of the matter was that The Great Mother was not exactly a beholder. Mutated and changed, they eventually forced themselves back into the universe and real time, but now as psionic abominations.įor beholders, instead, I, Tyrant generally had it that they were descended from The Great Mother god too. In writing The Illithiad, Cordell tied the illithid's origin to the Far Realm, making them mages experimenting with temporal magic who accidentally threw themselves outside time and into the reaches of the Far Realm. It was highly flavoured with the works of Lovecraft. Cordell was also the writer who introduced the Far Realm to D&D for the Gates of Firestorm Peak adventure - a realm of alien madness beyond all other planes and universes, from which the worst horrors crawled. On the other hand, Bruce Cordell wrote the Monstrous Arcana supplement for the mind flayers ( The Illithiad) and the adventure trilogies both for the illithid and the sahuagin. On the one hand, Beholders were one of three monstrous beings who got a Monstrous Arcana supplement book ( I, Tyrant) and accompanying adventure trilogy. In 2e, you will find the origins of the Far Realm and the origins of beholders share a thread, but aren't actually the same. Beholders reproduce quasi-asexually and vomit up their own wombs to give birth. They are not linked to the Far Realm, unlike some other aberrations. In 3e, according to Lords of Madness, beholders are offspring of some horrible and hardly-known deity called The Great Mother, whom all beholders share racial memory of. That was the entirety of what was revealed about their origins. By the second and third monster manuals, they deigned to tell use that beholders did come from the Far Realm, and that beholder spawn existed. In 4e, monsters got piss-all lore because that would have distracted from their perfected combat blocks or something, so we knew very little. The Far Realm itself is described in a little more detail in the Dungeon Master's Guide. How exactly beholders originally came to the conventional worlds and planes from the Far Realm (if it was the Far Realm) is left to the DM. A beholder warps reality by its presence and will: when dreaming, if it imagines another beholder, one such will be created. While the beholder origins may have been there (and references to their being "alien" and "otherworldly" in the MM suggest that this is as true of them as it is of most other abberrations), they now multiply by way of dreams, as Volo's Guide explains. In 5e, they are aberrations, a creature type who chiefly originate in the Far Realm. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website at This varies by edition, which is why you'll get varying answers. For example, Dungeons & Dragons® is a trademark of Wizards of the Coast. This subreddit may use the trademarks and other intellectual property of Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. This subreddit is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. Wizards of the Coast, Dungeons & Dragons, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. ![]()
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